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How often does Innsmouth turn up on your doorstep?

 Ah yes, Innsmouth, kind of like Skegness but with even more buggy eyed people (don’t shoot the messenger :>), or maybe Blackpool but without the stags and hens, more fish and squid. Either way something fishy is going on when we consider Innsmouth. Luckily for me I didn’t have to travel to remote parts of Massachusetts to experience it as The Innsmouth LiteraryFestival was being held up the road from where I live in deepest darkest Bedfordshire. It was remarkable really, you go years without a sniff and everything being in ‘that there London’, and all of sudden this festival pops up.

I got in touch with the organisers (Innsmouth Gold) a few months ago and said if they needed any help I’d be happy to lend my time (not sanity of course). Turns out one of the duo that is Innsmouth Gold plays RPGs and so I invited him to the gaming club I attend (Bedford Gladiators) on a Monday night, and before you know it his character was confronting the mythos before you could say ‘cthulhu fhtagn’.  In between games we discussed running some Call of Cthulhu games at the Festival, which we agreed could be fun so I agreed to help organise that bit of the festival (a small part but a part none the less for the CV).

Next step was finding Keepers, I figured four games running at the same time would be plenty (20 players out of an attendance of about 100), and luckily for me Matt S and Paul F from The Good Friend of JacksonElias, had agreed to attend and were willing to run a game each. All I needed was one more Keeper.

My online gaming took off at the start of the ‘virus that didn’t come from a lab (honest)’ incident of a few years ago, and that was when I started to play a lot of Cthulhu on RPG Nook (a fine place to play horror games btw). Graeme runs the server with the help of his underlings (you may know him from his work with Ain’t Slayed Nobody and various publications and horror stories), and after a little persuasion and the promise of actual electricity in the civilised south he decided to leave Sunderland and stay with me for the weekend and run a game.

Keepers Assemble!


So, Keepers all done and games decided (Saturnine Chalice, Absent Friends, Four Hours to Reno and Dead Light), now to recruit the players. This was all done via Warhorn, which I had interacted with as a player but not as a organiser. Luckily, I called in a favour from Dirk the Dice from the Grognard Files and he helped me to set up Warhorn so that the players could sign up to the game they wanted to play. Instructions were sent out to those attending and then finally we get to sign up day - quicker than you can say ‘Shoggoth’ the games were filled.

On the Friday 29th September before the festival Graeme makes the long journey and after a few near misses in my car we go for a curry and a few beers. My wife had said to me ‘if he plays those funny games he could be a serial killer’, so I guess as I’m writing this a few weeks after I can safely say that is not the case, although it’s a pretty good scenario seed……


Anyway after the curry, some pints and watching a pub band go through the usual pub ditties, we end up watching a fave film of mine from my teenage years that me and my mates loved called ‘The Wanderers’, nothing to do with horror or Lovecraft or Innsmouth but in my semi drunken state it seemed like a good idea. We crashed out about 2am and the next morning it felt like it probably wasn’t such a good idea…..but it was the day of the Festival and our enthusiasm couldn’t be curtailed by such earthly matters as sleep.

Innsmouth opens its doors to Bedford.

The festival was held in a conference centre type building which the Esoteric Order of Dagon would have been proud of, it certainly felt like there was hypergeometry at play when you were trying to find your way around inside, but eventually we managed to locate the traders areas, the gaming room and the improvised lecture theatre. The catering wasn’t hard to find, you just had to look for the long queue that was stuck in some sort of otherworldly dimension where time and space slowed to a fraction of what it would be in the normal universe.

After a look round the traders hall (great stuff in there) and a few pics, a chat with some peeps (none had the Innsmouth look luckily) we attended the morning seminar about Weird fiction and what it is. The panel were great and it was interesting hearing from the authors their thoughts on the topic. If you want to know more you’ll have to join Innsmouth Gold patreon to access the recordings of both panels. I missed the one with Ramsey Campbell as guest of honour as I was in the catering queue that went via Pluto (not that I’m bitter or anything). Then before you knew it, it was 1pm and time for the games to begin.

Cthulhu rises

The gaming room was big enough for our four large tables plus some demo games from the Bedford Gladiator club. The noise in the room was not a problem unlike some other cons and even better players turned up in spite of the train strike. Each game had five players (except Absent Friends where someone couldn’t make it). I was running Dead Light, a nice contained scenario that has a good rhythm – creepy start, excellent NPCs to carry the PCs through the middle section and then a grand standing finale as the players try and survive and figure out how to deal with the Dead Light. This is the fourth time I have ran a game at a con and the stars must be right as each time I have had a great table with engaged players and lots of enthusiasm to push their SAN boundaries. Bizarrely I am pretty sure at least two pf the players I recognised from UK Games Expo in the summer, after a quick chat we figured they must have been playing a game in the same room as I was reffing….small world huh?

By all accounts the other games went great too, although we had all finished, packed up and were leaving, I looked back and there was Matt S still torturing his players…I hope they all made it out of Bedford safely…..Seriously thanks to Paul, Matt and Graeme for coming and running the games.

"Hey-Ho, Mi-Go!"

Innsmouth Gold not only put on the day event but also organised an after event event in a local pub. There were improvised horror story readings, urban horror fairy tales and Arkham Witch – the band. To be fair I was feeling tired and had a lull about 7 – 8pm but then music started and the cosmic horror rock picked me up (or was it the 5th pint??) and all of a sudden I had more energy than a Deep One hearing the call and running to the sea. One of the great things about going out and meeting new people, is you create serendipity leading to all sorts of good things. On this occasion I ended up bumping into some old friends I hadn’t seen in probably 20 years who just happened to be in the same pub. After a lot of drunken hugs and ‘Oh my god, I can’t believe you are still alive’, etc, we had more drinks and the jager shots started coming our way…..Graeme and I left the pub with my old colleagues and went to another pub when Arkham Witch had finished – another live band were on, at first I was very dubious but then joy of joys they started playing plenty of 90s grunge music so my night was complete. Then it was 2am and time to go home….Graeme and I managed to get a taxi and escaped from the clutches of the Bedford Innsmouth Festival – the tentacles are still there I am sure waiting to pull us back next year………….Remember Parrying is 4 Wimps....hope to see you soon...........



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